@inproceedings{costain:hal-01408506, TITLE = {{The Active Use of Online Presence, Movies and Gameplay to Improve Classroom Engagement}}, AUTHOR = {Costain, Sean and Patterson, Dale}, URL = {https://inria.hal.science/hal-01408506}, NOTE = {Part 1: Digital Games and Interactive Entertainment}, BOOKTITLE = {{13th International Conference Entertainment Computing (ICEC)}}, ADDRESS = {Sydney, Australia}, EDITOR = {Yusuf Pisan and Nikitas M. Sgouros and Tim Marsh}, PUBLISHER = {{Springer}}, SERIES = {Entertainment Computing -- ICEC 2014}, VOLUME = {LNCS-8770}, PAGES = {66-73}, YEAR = {2014}, MONTH = Oct, DOI = {10.1007/978-3-662-45212-7\_9}, KEYWORDS = {online learning ; student engagement ; gameplay ; social media}, PDF = {https://inria.hal.science/hal-01408506/file/978-3-662-45212-7_9_Chapter.pdf}, HAL_ID = {hal-01408506}, HAL_VERSION = {v1}, }