@inproceedings{lajtha:hal-01056479, TITLE = {{Enabling P2P Gaming with Network Coding}}, AUTHOR = {Lajtha, Bal{\'a}zs and Bicz{\'o}k, Gergely and Szab{\'o}, R{\'o}bert}, URL = {https://inria.hal.science/hal-01056479}, BOOKTITLE = {{ 16th EUNICE/IFIP WG 6.6 Workshop on Networked Services and Applications - Engineering, Control and Management (EUNICE)}}, ADDRESS = {Trondheim, Norway}, EDITOR = {Finn Arve Aagesen; Svein Johan Knapskog}, PUBLISHER = {{Springer}}, SERIES = {Networked Services and Applications - Engineering, Control and Management}, VOLUME = {LNCS-6164}, PAGES = {76-86}, YEAR = {2010}, MONTH = Jun, DOI = {10.1007/978-3-642-13971-0\_8}, PDF = {https://inria.hal.science/hal-01056479/file/032_lajtha_biczok_szabo_eunice_submitted_28Full_Version_29_v1.pdf}, HAL_ID = {hal-01056479}, HAL_VERSION = {v1}, }