%0 Conference Proceedings %T Workshop - Open Source Software for Computer Games and Virtual Worlds: Practice and Future %+ University of Skövde [Sweden] %+ University of California %A Backlund, Per %A Lundell, Björn %A Scacchi, Walt %< avec comité de lecture %( IFIP Advances in Information and Communication Technology %B 6th International IFIP WG 2.13 Conference on Open Source Systems,(OSS) %C Notre Dame, United States %Y Pär Ågerfalk; Cornelia Boldyreff; Jesús M. González-Barahona; Gregory R. Madey; John Noll %I Springer %3 Open Source Software: New Horizons %V AICT-319 %P 419-420 %8 2010-05-30 %D 2010 %R 10.1007/978-3-642-13244-5_41 %Z Computer Science [cs]/Digital Libraries [cs.DL]Conference papers %X Computer games and virtual worlds are increasingly used throughout our society with people playing on the bus, at home and at work. Computer games thus affect larger and larger number of people and areas in the society of today. There are even scholars who advocate that games or virtual environments create better environments for learning than traditional classrooms. This situation motivates the use of games and game technology for additional purposes, e.g. education, training, health care or marketing. %G English %2 https://inria.hal.science/hal-01056030/document %2 https://inria.hal.science/hal-01056030/file/description.pdf %L hal-01056030 %U https://inria.hal.science/hal-01056030 %~ IFIP %~ IFIP-AICT %~ IFIP-AICT-319 %~ IFIP-TC %~ IFIP-WG %~ IFIP-OSS %~ IFIP-TC2 %~ IFIP-WG2-13 %~ IFIP-2010