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Verification of Smart Contract Business Logic8th International Conference on Fundamentals of Software Engineering (FSEN), May 2019, Tehran, Iran. pp.228-243, ⟨10.1007/978-3-030-31517-7_16⟩
Conference papers
hal-03769118v1
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Comparing “Challenge-Based” and “Code-Based” Internet Voting Verification Implementations17th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2019, Paphos, Cyprus. pp.519-538, ⟨10.1007/978-3-030-29381-9_32⟩
Conference papers
hal-02544556v1
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Incentivise Me: Smartphone-Based Mobility Detection for Pervasive Games1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.470-476, ⟨10.1007/978-3-030-34644-7_48⟩
Conference papers
hal-03652020v1
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Modeling Non-deterministic C Code with Active Objects8th International Conference on Fundamentals of Software Engineering (FSEN), May 2019, Tehran, Iran. pp.213-227, ⟨10.1007/978-3-030-31517-7_15⟩
Conference papers
hal-03769132v1
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Constructing Constraint-Preserving Interaction Schemes in Adhesive Categories24th International Workshop on Algebraic Development Techniques (WADT), Jul 2018, Egham, United Kingdom. pp.139-153, ⟨10.1007/978-3-030-23220-7_8⟩
Conference papers
hal-02364576v1
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Effects of End-to-end Latency on User Experience and Performance in Immersive Virtual Reality Applications1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.57-69, ⟨10.1007/978-3-030-34644-7_5⟩
Conference papers
hal-03652010v1
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PDPuzzleTable: A Leap Motion Exergame for Dual-Tasking Rehabilitation in Parkinson’s Disease. Design and Study Protocol1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.402-406, ⟨10.1007/978-3-030-34644-7_35⟩
Conference papers
hal-03652033v1
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Entertainment Computing and Serious GamesSpringer International Publishing, LNCS-11863, 2019, Lecture Notes in Computer Science, 978-3-030-34643-0. ⟨10.1007/978-3-030-34644-7⟩
Books
hal-03652053v1
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