Filter your results
- 2
- 2
- 2
- 2
- 2
- 1
- 1
- 6
- 6
- 5
- 5
- 5
- 5
- 4
- 4
- 4
- 4
- 4
- 3
- 3
- 3
- 3
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
2 results
|
|
sorted by
|
|
Games, from Engaging to Understanding: A Perspective from a Museum of Computing Machinery14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.439-444, ⟨10.1007/978-3-319-24589-8_37⟩
Conference papers
hal-01758467v1
|
||
|
Why Do Small and Medium-Size Freemium Game Developers Use Game Analytics?14th Conference on e-Business, e-Services and e-Society (I3E), Oct 2015, Delft, Netherlands. pp.326-337, ⟨10.1007/978-3-319-25013-7_26⟩
Conference papers
hal-01448050v1
|