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Deposit type : Fulltext
labStructName_s : Bremer Institut für Produktion und Logistik GmbH
labStructName_s : Iminds [Ghent]
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Game Mechanics Supporting Pervasive Learning and Experience in Games, Serious Games, and Interactive & Social Media

J. Hauge , T. Lim , S. Louchart , I. A. Stanescu , M. Ma , et al.
14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.560-565, ⟨10.1007/978-3-319-24589-8_57⟩
Conference papers hal-01758461v1
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A Network-Driven Multi-Access-Point Load-Balancing Algorithm for Large-Scale Public Hotspots

Patrick Bosch , Bart Braem , Steven Latré
9th Autonomous Infrastructure, Management, and Security (AIMS), Jun 2015, Ghent, Belgium. pp.30-42, ⟨10.1007/978-3-319-20034-7_3⟩
Conference papers hal-01410140v1
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Towards a Fluid Cloud: An Extension of the Cloud into the Local Network

Bart Spinnewyn , Steven Latré
9th Autonomous Infrastructure, Management, and Security (AIMS), Jun 2015, Ghent, Belgium. pp.61-65, ⟨10.1007/978-3-319-20034-7_7⟩
Conference papers hal-01410148v1