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Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games

Raffaello Brondi , Leila Alem , Giovanni Avveduto , Claudia Faita , Marcello Carrozzino , et al.
14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.169-181, ⟨10.1007/978-3-319-24589-8_13⟩
Conference papers hal-01758458v1