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Game Mechanics Supporting Pervasive Learning and Experience in Games, Serious Games, and Interactive & Social Media

J. Hauge , T. Lim , S. Louchart , I. A. Stanescu , M. Ma , et al.
14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.560-565, ⟨10.1007/978-3-319-24589-8_57⟩
Conference papers hal-01758461v1

Entertainment Computing - ICEC 2015

Konstantinos Chorianopoulos , Monica Divitini , Jannicke Baalsrud Hauge , Letizia Jaccheri , Rainer Malaka
Springer International Publishing, LNCS-9353, 2015, Lecture Notes in Computer Science, 978-3-319-24588-1. ⟨10.1007/978-3-319-24589-8⟩
Books hal-01758469v1

Entertainment Computing – ICEC 2021

Jannicke Baalsrud Hauge , Jorge C. S. Cardoso , Licínio Roque , Pedro A. González-Calero
Springer International Publishing, LNCS-13056, 2021, Lecture Notes in Computer Science, 978-3-030-89393-4. ⟨10.1007/978-3-030-89394-1⟩
Books hal-04144378v1
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SGDA2012

Jannicke Madeleine Baalsrud Hauge , Heiko Duin , Minhua Ma , Manuel Oliveira
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.494-495, ⟨10.1007/978-3-642-33542-6_62⟩
Conference papers hal-01556128v1
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Exploring the Effect of Game Premise in Cooperative Digital Board Games

Supara Grudpan , Dmitry Alexandrovky , Jannicke Baalsrud Hauge , Rainer Malaka
1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.214-227, ⟨10.1007/978-3-030-34644-7_17⟩
Conference papers hal-03652051v1