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Entertainment Computing - ICEC 2016

Günter Wallner , Simone Kriglstein , Helmut Hlavacs , Rainer Malaka , Artur Lugmayr , et al.
Springer International Publishing, LNCS-9926, 2016, Lecture Notes in Computer Science, 978-3-319-46099-4. ⟨10.1007/978-3-319-46100-7⟩
Books hal-01640278v1
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Metry Mouse Missions: An Interactive, Geometric Obstacle Course of Daredevil Proportions

Günter Wallner , Lauri Galbreath , Simone Kriglstein
15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.201-204, ⟨10.1007/978-3-319-46100-7_17⟩
Conference papers hal-01640277v1
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Integrating and Inspecting Combined Behavioral Profiling and Social Network Models in Destiny

André Rattinger , Günter Wallner , Anders Drachen , Johanna Pirker , Rafet Sifa
15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.77-89, ⟨10.1007/978-3-319-46100-7_7⟩
Conference papers hal-01640273v1
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Workflow Patterns as a Means to Model Task Succession in Games: A Preliminary Case Study

Simone Kriglstein , Ross Brown , Günter Wallner
13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.36-41, ⟨10.1007/978-3-662-45212-7_5⟩
Conference papers hal-01408502v1