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Comparison of Viewing Contents Using Large LED Display and Projector by Psychological Evaluation20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.3-14, ⟨10.1007/978-3-030-89394-1_1⟩
Conference papers
hal-04144375v1
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Dynamic Projection Mapping on Multiple Non-rigid Moving Objects for Stage Performance Applications17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.3-15, ⟨10.1007/978-3-319-99426-0_1⟩
Conference papers
hal-02128612v1
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Psychological Evaluation for Images/Videos Displayed Using Large LED Display and Projector19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.382-390, ⟨10.1007/978-3-030-65736-9_34⟩
Conference papers
hal-03686040v1
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Leisure Food: Derive Social and Cultural Entertainment through Physical Interaction with Food11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.256-269, ⟨10.1007/978-3-642-33542-6_22⟩
Conference papers
hal-01556187v1
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Logos, Pathos, and Entertainment9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.183-192, ⟨10.1007/978-3-642-15399-0_17⟩
Conference papers
hal-01055644v1
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Developing Japanese Ikebana as a Digital Painting Tool via AI19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.297-307, ⟨10.1007/978-3-030-65736-9_27⟩
Conference papers
hal-03686042v1
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3D Modeling and 3D Materialization of Fluid Art that Occurs in Very Short Time19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.409-421, ⟨10.1007/978-3-030-65736-9_37⟩
Conference papers
hal-03686045v1
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Learning of Art Style Using AI and Its Evaluation Based on Psychological Experiments19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.308-316, ⟨10.1007/978-3-030-65736-9_28⟩
Conference papers
hal-03686030v1
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Genesis: New Media Art Created as a Visualization of Fluid Dynamics16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.3-13, ⟨10.1007/978-3-319-66715-7_1⟩
Conference papers
hal-01771298v1
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Linetic: Technical, Usability and Aesthetic Implications of a Ferrofluid-Based Organic User Interface14th International Conference on Human-Computer Interaction (INTERACT), Sep 2013, Cape Town, South Africa. pp.180-195, ⟨10.1007/978-3-642-40477-1_11⟩
Conference papers
hal-01504883v1
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Philosophy Meets Entertainment: Designing an Interactive Virtual Philosopher11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.100-113, ⟨10.1007/978-3-642-33542-6_9⟩
Conference papers
hal-01556153v1
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Artificial Intelligence Model of an Smartphone-Based Virtual Companion13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.173-178, ⟨10.1007/978-3-662-45212-7_22⟩
Conference papers
hal-01408519v1
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