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Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.169-181, ⟨10.1007/978-3-319-24589-8_13⟩
Conference papers
hal-01758458v1
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Evolutionary Changes of Pokemon Game: A Case Study with Focus On Catching Pokemon14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.182-194, ⟨10.1007/978-3-319-24589-8_14⟩
Conference papers
hal-01758433v1
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