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System and context - on a discernable source of emergent game play and the process-oriented method9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.240-247, ⟨10.1007/978-3-642-15399-0_23⟩
Conference papers
hal-01059224v1
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The 'Interactive' of Interactive Storytelling: Customizing the Gaming Experience9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.472-475, ⟨10.1007/978-3-642-15399-0_63⟩
Conference papers
hal-01055598v1
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Event-Based Data Collection Engine for Serious Games9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.294-301, ⟨10.1007/978-3-642-15399-0_30⟩
Conference papers
hal-01055631v1
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Engaging Autistic Children in Imitation and Turn-Taking Games with Multiagent System of Interactive Lighting BlocksHyun Seung Yang; Rainer Malaka; Junichi Hoshino; Jung Hyun Han. Entertainment Computing - ICEC 2010, 6243, Springer, pp.115-126, 2010, Lecture Notes in Computer Science, 978-3-642-15398-3. ⟨10.1007/978-3-642-15399-0_11⟩
Book sections
hal-01055650v1
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Analyzing the Parameters of Prey-Predator Models for Simulation Games9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.216-223, ⟨10.1007/978-3-642-15399-0_20⟩
Conference papers
hal-01055640v1
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Development of a Virtual Electric Wheelchair - Simulation and Assessment of Physical Fidelity Using the Unreal Engine 39th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.286-293, ⟨10.1007/978-3-642-15399-0_29⟩
Conference papers
hal-01055633v1
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Click or Strike: Realistic versus Standard Game Controls in Violent Video Games and Their Effects on Aggression9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.171-182, ⟨10.1007/978-3-642-15399-0_16⟩
Conference papers
hal-01055645v1
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Helping Hands: Designing Video Games with Interpersonal Touch Interaction9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.55-66, ⟨10.1007/978-3-642-15399-0_6⟩
Conference papers
hal-01055591v1
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Player's model: criteria for a gameplay profile measure9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.366-371, ⟨10.1007/978-3-642-15399-0_39⟩
Conference papers
hal-01059008v1
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