Guidelines for Designing Interactive Omnidirectional Video Applications - Human-Computer Interaction – INTERACT 2017 - Part IV Access content directly
Conference Papers Year : 2017

Guidelines for Designing Interactive Omnidirectional Video Applications

Santeri Saarinen
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Ville Mäkelä
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Pekka Kallioniemi
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Jaakko Hakulinen
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Markku Turunen
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Abstract

Interactive omnidirectional videos (iODV) can offer informative, entertaining, and immersive experiences, especially when combined with novel platforms such as head-mounted displays. However, omnidirectional videos, and interaction with them, present many unique challenges. In the absence of existing guidelines that accommodate for these challenges, we present dos and don’ts for designing and producing interactive omnidirectional videos. We base these guidelines on numerous interactive systems that we have produced in the recent years. Our work offers useful guidance for those working with omnidirectional videos, especially when designing interactivity and navigation within such systems.
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hal-01679774 , version 1 (10-01-2018)

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Santeri Saarinen, Ville Mäkelä, Pekka Kallioniemi, Jaakko Hakulinen, Markku Turunen. Guidelines for Designing Interactive Omnidirectional Video Applications. 16th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2017, Bombay, India. pp.263-272, ⟨10.1007/978-3-319-68059-0_17⟩. ⟨hal-01679774⟩
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