Complex Game Design Modeling - Cultural Computing
Conference Papers Year : 2010

Complex Game Design Modeling

Abstract

This paper looks at the game design and engineering approach to model the game design. The game modeling framework discussed in this paper could be a systematic alternative for implementing in the game engine architecture. The suggested game modeling framework incorporates structural game component, temporal game component and boundary game component frameworks. It is suitable to model most complex games and game engines.
Fichier principal
Vignette du fichier
7-paper_28Narayanasamy_29-A.pdf (1.26 Mo) Télécharger le fichier
Origin Files produced by the author(s)
Loading...

Dates and versions

hal-01056331 , version 1 (18-08-2014)

Licence

Identifiers

Cite

Viknashvaran Narayanasamy, Kok Wai Wong, Shri Rai, Andrew Chiou. Complex Game Design Modeling. Second IFIP TC 14 Entertainment Computing Symposium (ECS) / Held as Part of World Computer Congress (WCC), Sep 2010, Brisbane, Australia. pp.65-74, ⟨10.1007/978-3-642-15214-6_7⟩. ⟨hal-01056331⟩
115 View
1229 Download

Altmetric

Share

More