Table of Contents
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Human-Computer Interaction Peter Forbrig, Fabio Paternò, Annelise Pejtersen |
Front Matter |
Keynote
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The Power and the Puzzles of Auditory Interfaces Penelope M. Sanderson |
1-2 |
Specification and Modeling
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Improving the Search for User Interface Design Patterns through Typed Relationships Jordan Janeiro, Simone D. J. Barbosa, Thomas Springer, Alexander Schill |
3-14 |
Contributions of Psychology to the Design of Diagnostic Decision Support Systems Gitte Lindgaard, Janette Folkens, Catherine Pyper, Monique Frize, Robin Walker |
15-25 |
A Composite Task Meta-Model as a Reference Model Steve Goschnick, Liz Sonenberg, Sandrine Balbo |
26-38 |
Future Dining Table: Dish recommendation based on dining activity recognition Tomoo Inoue |
39-49 |
User-Centered Development
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Developing a User-Centered Mobile Service Interface Based on a Cognitive Model of Attention Allocation Julia Niemann, Volker Presse, Jessika Reissland, Anja Naumann |
50-57 |
Structured Digital Storytelling for Eliciting Software Requirements in the ICT4D Domain Daniel Sinnig, Kristina Pitula, Richard Becker, T. Radhakrishnan, Peter Forbrig |
58-69 |
Experiencing User-Centered Design (UCD) Practice (Case Study: Interactive Route Navigation Map of Bangkok Underground and Sky Train) Waralak Vongdoiwang Siricharoen |
70-79 |
Development of Wearable Device by Kid's Friendly Design for Kid's Safety Seunghee Lee, Jahee Sohn, Atsushi Usami, Masatoshi Hamanaka |
80-85 |
Usable Systems
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Towards a Usability Coaching Method for Institutionalizing Usability in Organisations Åsa Cajander, Elina Eriksson, Jan Gulliksen |
86-97 |
The Focus on Usability in Testing Practices in Industry Marta Kristin Larusdottir, Emma Run Bjarnadottir, Jan Gulliksen |
98-109 |
Added Value of Eye Tracking in Usability Studies: Expert and Non-expert Participants Marco C. Pretorius, Judy Biljon, Estelle Kock |
110-121 |
Supporting the Spreadsheet Idea for Interactive Database Applications Mario Gleichmann, Thomas Hasart, Ilvio Bruder, Peter Forbrig |
122-132 |
Social and Cultural Problems
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What is Culture? Toward Common Understandings of Culture in HCI Anette Löfstrom |
133-141 |
Personalized Support, Guidance, and Feedback by Embedded Assessment and Reasoning: What We Can Learn from Educational Computer Games Michael D. Kickmeier-Rust, Dietrich Albert |
142-151 |
Investigating Sociability and Affective Responses of Elderly Users through Digitally-Mediated Exercises: A Case of the Nintendo Wii Yin-Leng Theng, Pei Foon Teo, Phuong Huynh Truc |
152-162 |
Acquaintances Clustering for Social Relationship-Based Indexing of Digital Photos Jonghak Kim, Taekwon Jang, Joonhyuk Yang, Jung-Hee Ryu |
163-174 |
Mobile and Web Applications
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Generating Exploratory Search Interfaces for the Semantic Web Michal Tvarožek, Mária Bieliková |
175-186 |
Can Adaptive Interfaces Improve the Usability of Mobile Applications? Janet L. Wesson, Akash Singh, Bradley Van Tonder |
187-198 |
Video Game Design for Mobile Phones Jaime Sánchez, Matías Espinoza |
199-210 |
Epistemology, Emotions and Personalization
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EPISOSE: An Epistemology-Based Social Search Framework for Exploratory Information Seeking Yuqing Mao, Haifeng Shen, Chengzheng Sun |
211-222 |
Artificial Emotion Generation Based on Personality, Mood, and Emotion for Life-Like Facial Expressions of Robots Jeong Woo Park, Woo Hyun Kim, Won Hyong Lee, Myung Jin Chung |
223-233 |
Human Error Categorization: An Extension to Classical Proposals Applied to Electrical Systems Operations Daniel Scherer, Maria Fátima Q. Vieira, José Alves N. Neto |
234-245 |
Exploring the Influence of Cultural Diversity in Collaborative Design Teams: Preliminary Findings Vivian Hsueh-Hua Chen, Henry Been-Lirn Duh |
246-254 |
Theoretical Model of User Acceptance: In the View of Measuring Success in Web Personalization Mohd Afandi Md Amin, Richi Nayak |
255-264 |
Posters
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An Approach to Information Presentation Employing Game Principles and Physics Based Interaction Mária Bieliková, Michal Lohnický, Daniel Švoňava |
265-268 |
Exploration in 3D Virtual Worlds with Haptic-Audio Support for Nonvisual Spatial Recognition Ying Ying Huang |
269-272 |
Experiments with adaptable interfaces for elderly people Norbert Kuhn, Stefan Richter, Mickael Schmidt, Andreas Truar, Markus Schwinn, Stefan Naumann, Markus Dick |
273-276 |
The Practice of Interaction Design Ann Lantz |
277-280 |
Artefacts as a Cultural and Collaborative Probe in Interaction Design Arminda Lopes |
281-284 |
An Easy to Use Augmented Reality Authoring Tool for Use in Examination Purpose Ming-Jen Wang, Chien-Hao Tseng, Cherng-Yeu Shen |
285-288 |
From Microsoft Word 2003 to Microsoft Word 2007: Design Heuristics, Design Flaws and Lessons Learnt Yin-Leng Theng, Eng Kiat Ting, Xuehong Tao |
289-292 |
The Effect of Age, Gender, and Previous Gaming Experience on Game Play Performance Mona Erfani, Magy Seif El-Nasr, David Milam, Bardia Aghabeigi, Beth Aileen Lameman, Bernhard E. Riecke, Hamid Maygoli, Sang Mah |
293-296 |
New Attitude to Learning in Virtual Environments - Mining Physiological Data for Automated Feedback Zdena Lustigova, Aude Dufresne, François Courtemanche |
297-300 |
Personalized Sightseeing Tours Support Using Mobile Devices Ricardo Anacleto, Nuno Luz, Lino Figueiredo |
301-304 |
Reaction on a Change of User Context in Complex Mobile User Adaptive System Ondrej Krejcar |
305-308 |
Augmented Reality for Deaf Students: Can Mobile Devices Make it Possible? Becky Sue Parton, Robert Hancock, John Dawson |
309-312 |